Wednesday, April 20, 2011

Chaos

These are chaos:
This is chaos:

But in the middle of all this chaos, is the some cool stuff.

Top left is my microcontroller board that I went through some labs to build and test and write code for.  The microcontroller is the black slab in the middle.  Below it on the breadboard is the power supply, providing both 5.0 and 3.3 volt outputs.  There's a set of LEDs on the right to provide output, and a series of switches on the left to provide input.

Below the breadboard is a "demo board".  It also has a microcontroller (tiny black chip with lots of feet near the bottom). It has a small breadboard for additional features, and it has ports for video output, mouse and keyboard input, speaker output, microphone input.  It's probably going to hold my completed project.  Either that, or the lit up board just above and to the left of it.

That is another single board microcontroller.  It currently has a single line camera connected to it, and a USB port.  It has a ethernet port that may or may not end up getting used in the project.  The green light simply means that it is getting powered.  It's getting 5 volts from the other lighted device in the photo - the small square just to the right of the demo board.  It's just a power supply, plugged into a "wall-wart" that gives it 9 volts, and that it converts to 5 volts.

There's lots of wire in the photo that is going to get used for hookups.  There's a webcam that I'm not currently using.  There's another breadboard with a couple of resistors.

Anyway, out of all this chaos I'm eventually going to have a microcontroller connected camera that measures sausage casings.  Right now I'm in learning-coding mode.

UPDATE:

I was looking at the photo tonight, and it struck me how much it was like those "Can you spot x" drawings from the old Highlights magazines they used to have in doctor's offices.

So in that spirit:

Can you spot:

1) Acrylic glue
2) Targus memory card reader
3) 9 Volt connector
4) Drinking straw from Sonic
5) VGA Cable connector
6) Precision screwdriver
7) Mechanical pencil
8) Rubber mold of Chesterfield Agincourt Smythe
9) Gerber tool sheath
10) Parallax Basic Stamp 2pe
11) Parallax Propeller Demo Board
12) Parallax Spinneret Web Server
13) Parallax Propeller on Breadboard
14) 100 Ohm Resistor
15) Needle Nose Pliers
16) Fortune Cookie fortune 

If you click on the photo, it will give you a much larger version.

Sunday, April 17, 2011

Chesterfield Agincourt Smythe

I'm in Jared's Council of Thieves campaign.  My character is a human, slightly orc (he has tusks!) bard named Chesterfield Agincourt Smythe.  I've been using a miniature that Jared picked out, but I tend to like to have a fig that I've personalized.

I went through some of my D&D Minis, and found this Vampire Aristocrat:
I thought that with a re-paint, it would look like quite the dandy, dashing, yet mature bard.

So, here's the result of my repaint:

 I thought about how to paint his sword, and since he's 7th level, and has never actually used his sword to attack anyone or anything, I figured he would have something that might be non-function, but would look expensive.  Thus, a gold-plated sword.  Clearly masterwork!

Similarly, his cloak is white (either fur, or fine silk - not sure yet), with gold edging. 

I thought about painting the skull pink, but wasn't sure whether he would think it unmanly.  So I went with the traditional off-white.

His coat is lavender, and of course he is blond-haired, blue-eyed.

Now here's the bad part.  Somehow every time I personalize a miniature for a campaign, the campaign somehow either comes to a crashing halt, or the character dies.

The Chesterfield Agincourt Smythe deathwatch begins!

Thursday, April 14, 2011

Random Question

Why does Coke taste so much better when it's in a cup with ice than it does in a can?

Monday, April 11, 2011

Situational Ethics

Dennis, our Deadlands DM has had a couple of encounters now where the villains have pulled the "what makes your morality better than my morality" card.  And as a player who is attempting to sometime earn enough bounty for a Arcane Background:Blessed, I've been trying to find a good answer to that card.  I know it's horribly wrong, but have been having trouble putting it into words.  My only response has been to simply kill those that try to play it, as though a bullet was the only answer that they deserved.

But there's really a good answer to it, it's just that standing around with everyone with their guns drawn always seems like the worst time in the world to get into a philosophical discussion.  In fact, it always seems to me that it would be a tactic for the bad guy to use to buy time while he surrounds you.  Or a way for him to try to sway others to his side, thereby tipping the scales against you.

What goes through my mind is:

"You are either prevaricating in the hopes of convincing the weak minded that slaughtering innocent men, women, and children is somehow morally equivalent to shooting a dangerous animal that is threatening those same innocents.  You are trying to argue that it is simply self defense to take whatever you want from whomever you want and to slaughter whoever gets in your way.


You and your ilk [always a good word with high negative connotation] are a threat to everyone who has something that you might want, while I am a threat only to those who would seek to do harm to me and mine.  If you walked down the street laden with gold, jewels, medicine and trinkets, you would need have no fear from me, unless and until you were a threat to others.  In fact, I would be more likely to come to your defense at mine own peril than I would be to attempt to take by force that which is yours. 


I have given food and weapons and supplies that I could ill afford to give to others without talk of price or payment for the simple reason that those people were in need, and I was in a position to try to help.  Those same people would be your prey, and would be sacrificed to your convenience. 


The difference between me and thee is that by your actions you have shown yourself to be a threat to me an mine, and the simplest way that I can end that threat is to end you.  And in the time it would have taken me to tell you why you must die, you would have had the opportunity to do harm, time which I will not allow you to have."

This is one of the reasons that in just about every game I've been in, I've argued for a feat or an edge or a perquisite along the lines of:

Interrupt Monologue
Benefit: Once per encounter, you my make a charge or ranged attack or other purely offensive action to interrupt the monologue or diatribe or box text of any evil boss.  This will count as your first action of the encounter, and and will replace the first action you would normally have.  If two characters of equal speed or initiative have this feat, they may make an initiative or quickness check to determine who acts first.  You may not use this feat to make non-attack actions.

Sunday, April 10, 2011

Cat People Suck

Okay, not really.  Just in our Champions game last night.  (This must be a recap!)

When we left our brave group of intrepid heroes, they were investigating the now-demolished Viridian Industries site.  As they approached, they noticed that the government investigative team was apparently all either unconscious, or worse dead. Team Falcon (that's us, the good guys) called for back-up, which arrived in the form of a few helicopters of troops led by Jeff (or Greg, depending on the retcon) Latimore. 

With the help of the soldiers and medics, triage was established and it was found that all but two of the investigators were in what appeared to be deep comas.  The exceptions were two investigators that had apparently choked to death on their own vomit (bringing to mind Bon Scott, Jimi Hendrix, and John Bonham). 

While the unconscious victims were being cared for by Strobe and Dr. Strasser, Mister Sarcastic decided to investigate the remains of the building to see if he could find any cause for the mysterious affliction.  Agent Latimore in true gung-ho fashion decided to accompany him, having convinced Mister S. of his capability.

As soon as the pair entered the remains of the building, something seemed to happen to Jeff.  He saw walls where there were none, and began to see some mysterious enemy that Mister S could not perceive.  Mister S, thinking that Jeff was under some sort of mental attack, attempted to get him to leave the building.  As they made their way to the exit, Agent L was seemingly attacked by an invisible foe, and rendered unconscious.  Mister Sarcastic picked up Jeff, and took him to safety outside the building where Dr. Strasser and Strobe examined him. 

Stobe accompanied Mister Sarcastic back to the building, where she was similarly affected in seeing and perceiving walls, and could not step through them even when desolidified.  She was then similarly attacked by what she saw as a very large, hairless cat.  She was then carried out by Mr. S.  Strobe seemed to recover within a few minutes, and decided to try to only step partially into the perimeter of the building.  When she did so, she remained able to step back out through the non-existent walls. 

Shortly she saw approaching, not a cat but a hooded figure who pointed at her and launched some form of attack.  At the instant of the attack, the leg that was outside of the building was severed cleanly as though sliced through by the outline of the building.  While she felt no pain, she quickly began to bleed out.  While she (calmly) interrogated her attacker, Mister Sarcastic rushed to her aid and called for Dr. Strassers medical expertise.  Placing the severed limb in the proper position, the seriously wounded S attempted to empathically heal Strobe.  The leg fused into place leaving a scar visible at the junction.  And Mister Sarcastic took a very near fatal amount of damage from his healing power.

The hooded figure explained to Strobe that he was working for he who watches the stars (the Astrologer???) and that his attack on Strobe was to give him leverage to leave.  As he and the cat began to leave, Mister Sarcastic, incensed that one of his team mates could be so harmed with impunity decided to take some measure of revenge and provoke a fight.  He taunted the cat into attacking him, and only then remembered how very close to death that he was.  Before the cat could act, he used his invisibility power to completely disappear.

Meanwhile Stephanie and Dr. Strasser had arrived on the scene.  Stephanie, using her new weapon of choice, the HURT van, readied it to bash the cat who had now grown to approximately twelve feet tall.  Dr. Strasser attempted to impose order and to arrest the hooded figure (who had at some point identified himself as The Dream Catcher). 

The van was less effective than hoped for, and the cat simply peeled it open - prompting Stephanie to leave it's vicinity.  Strobe, having her soul tethered to the Dream Catcher was unsure of what to do.  Mister S, sensing that his invisibility might not last very long, dropped in in order to attempt to slow the kitty into inaction.

Meanwhile, Dr. Strasser had caught up with DC and had used his entropy field to attempt to disable him.  Stephanie, deciding that this was a fight the group should not be in, sent a TASER bolt into Dr. Strasser to break up the fight.  She followed this by another, and yet another, completely incapacitating Herr Doctor. 

Mister Sarcastic, having incapacitated the cat, told the Dream Catcher that he would be allowed to leave if he released Strobe, but otherwise, he was prepared to fight.  The DC, having accomplished his mission, and possibly seeing that the fight might not be worth the effort, released Strobe from his power, and was allowed to leave.

Returning to base, the recovering team found that they had some work cut out for them.  Dr. Strasser and Bob Latimore finally cornered Mister Sarcastic and researched a mechanism to turn his regeneration back on - which then allowed him to heal his near fatal wounds in just a few moments.  Stephanie apparently did some independent research that no one thought worth mentioning.  Strobe returned to her busy schedule of student-scholar, bartender, humanitarian.   And Maximilian Vasquez had a proposal that might allow him to join Team Falcon in a limited way,  but busied himself trying to implement a strategy that Mister Sarcastic had presented to get Agent Randall back into HURT offices on an accelerated schedule.

After Mister Sarcastic was healed, a team meeting was called to address concerns that Dr. Strasser had with how Stephanie had unilaterally decided to handle the situation.  It was decided that Stephanie, Mister Sarcastic and even Dr. Strasser all acted more as independents, and less as team members, and that with the long absence of Field Effect, someone needed to be chosen as Team Leader out in the field.  In a somewhat surprising turn of events, Stephanie was briefly considered, under the assumption that she would only ever obey her own directives.  And then she surprised the team by saying that she would in fact obey orders from whomever was selected as Team Leader.  Eventually Mister Sarcastic was chosen as leader, based on what seemed to be the fact that he had nothing better to do, and would possibly act more judiciously if he was responsible for the safety of others.

Max offered to help the team by establishing a mental communications link, which the team eventually accepted, with the consent of his mother.  It was also established that it might be possible for Max, through the mental link to contribute to team field operations, with the assurance to his mother that he would not actually be allowed into the field.  As the meeting was ending, Agent Randall appeared in HURT offices, apparently ready to resume his duties as administrator for Team Falcon.

Wednesday, April 6, 2011

Back into the Groove...

I think I might finally be recovering from last week.  Last week was a long, hard week, and it rolled over all the way onto this week.

Tomorrow is Steve's Shackled City game, and I'm looking forward to it.  More on that in a later post.

I'm restarting a paused project at work.  It has the potential to be "really neat".  I get to do work with microcontrollers, and I haven't really had a chance to dig into those yet.  I'm trying to work out a time line, but I have to include self-education into the timeline.  I have to teach myself how to design circuits for, and then to program these things.  And I'm not an electrical engineer.

I do a lot of things that I'm not exactly qualified for.  My job involves computer programming, mechanical engineering, electrical engineering, food science, manufacturing design, and just about any other quasi technical job you might think of.  There are times that I really wish that I had gotten a degree.

So anyway.  I'm allocating myself about three weeks to learn how to wire and program these microcontrollers.  I have the "education" manual that Parallax puts out. 

  
This is a parallax propeller demo board.  The microcontroller has 8 cogs (or cores), that run in parallel.  This board includes the microcontroller (the little black square on the middle-right of the board), but it also includes keyboard and mouse input, vga and composite video output, usb cable interface and a nifty little breadboard on the left hand side to add whatever circuts, gizmos or other doodads (real-life technical term.  Would I lie?) you want.

Right now, I've got no clue how to program it.  And I'm giving myself three weeks to learn.  This should be fun!

XOOM!!!

I almost forgot.  I ordered a Motorola Xoom today.  I finally decided that I really want to try it out, and Amazon looks like the best deal.  It was $589 (a whole $10 less than MSRP!!!) and comes with free shipping, and no tax!  And it has a 30 day return policy.  I'm really hoping I like it. 

Oh yeah.  I upgraded the free shiping to 2-day so that I'll have it by Friday.

Which means that I've got to try to get all my pdf's someplace other than my iPad, so that I can download them to the new device.  I've had Goodreader on my iPad uploading them to my ftp server for the last 2 hours.  I've uploaded 9GB so far, and I'm pretty sure my old wireless router isn't too happy with the load.  

I probably won't do the whole unboxing thing that everyone does to try to make themselves feel cool.  Nothing I do would ever make me cool, so there's no use fooling myself on that front. 

I'm sure I'll write a whole post on it, once I get it up and running.


Monday, April 4, 2011

A Storm Rolls In

Storms seem to follow me.  I think it's me.  I've got a family tradition of coming from a long line of people who don't put up with crap, and sometimes (okay, a lot of the time) it backfires.

So I walked away from Pathfinder Society last week, and left a note on the messageboards stating so.  And my reasons for it.  And amazingly everyone understood, and sympathized with me.

Okay.  They didn't.  There was a whole lot of schadenfreude.  A whole lot of people saying that I should have known better than to cheese the rules.  Some people (I think maybe even Venture-Captains) saying that if I wanted to play a weapon wielding companion, that I should have played a summoner.  (Except the summoner did not exist as a class when I started playing Brother Elias). 

There were a couple of supportive people too, but they seem to be getting drowned out in the noise.

And there's a whole lot of people who don't actually read or know the rules before they speak.  Incredibly, this seems to include the Paizo developers, who have misstated the pathfinder rules multiple times in that thread and neighboring ones regarding what animals and companions do and don't do. 

I'm not sure what to say when the representatives of the company can't seem to be bothered to read their own rules documents before posting erroneous information. 

And that was just Pathfinder Society.

What else happened this week?  Hmm.  I found out that someone that I used to know apparently really hates me, and I'm somewhat clueless as to any actual thing I might have done.  But given the number of people that hate me, these things kind of get lost in the shuffle.

I also seem to have offended a player in one of the games I'm in, for which I'm not certain how to respond.  (Confused? I am.  But I go through a lot of life not knowing where the ground is.)

So my takeaway from this last week:

1) Not participating in Organized Play reduces frustration level.
2) Sometimes you can be hated, and not even realize it.  (See Homer Simpson/Fred Grimes)
3) I'm an offensive person, even when I'm not trying particularly hard to be. (I bet I could be an archvillain if I really put the effort in.)
4) Six day long business trips are no fun.  And I really wish that more gaming had happened over the weekend.